I broke out the big figs and played a game of Mutants and Death Ray Guns.
On the Outer Rim planet of Tatooine, a squad of Sandtroopers is ordered to check a local moisture farm for some missing droids. Unbeknownst to the Sandtroopers, a Chevin gangster is using the remote farm to have a clandestine meeting with a group of Nitko pirates. As the Imps approach all hell breaks loose.
The Sandies...
The Outlaws...
The Moisture Farm...
The Dewback charges after Sarge drops one of the Nitko pirates getting a fallen result.
He is using the big gun affectionally known as the Mos Eisley broom. It uses the shotgun rules.
The gangster's bodyguard and one of the troopers trade fire.
The Arcona slips around and blasts one of the Imps.
The Dewback mauls the downed Nitko pirate.
A stormie jumps out and guns down the Pirate Captain.
His loyal crew makes a run for it.
A blog devoted to Miniature Wargaming and at times the history of the Hundred Years War. I will discuss games, projects I am working on, and topics from history.
Saturday, July 2, 2011
Witch Hunter Campaign
After defeating the witch Elise and her pumpkin minions, Barnabas and his band discover that she was obtaining bones for use in her magic from a nefarious grave robber named Fabian Rostenberg and his assistant Big Karl. The heroes set out for the graveyard to bring Rostenberg to justice.
Fabian Rostenberg Grave Robber
Q3+ C3
Assassin, Leader, Traps
Big Karl
Q4+ C4
Fearless, Protect, Slow
Grave Golem
Q4+ C4
Artificial, Big, Slow, Tough, Undead
Zombies
Q6+ C4
Short move, Slow, Undead
The witch hunters approach the graveyard
Combat is joined! The slow moving zombies shamble forward.
The Grave Robber pushes his forces into the fray.
Barnabas fires point blank at a zombie with no effect.
Brutus the war dog rushes to Father Guido’s aid.
Big Karl clobbers Manfred and Father Guido is ripped apart by the Grave Golem in a gruesome kill.
The Witch Hunters head for the hills!
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