Playing a game of Song of Lilies and Lions. Had some time this weekend, sort of a long weekend and so wanted to get in a few games. I was playing a Cry Havoc! scenario using the SoBH home-brew Lilies and Lions. Here are a couple of pics
A blog devoted to Miniature Wargaming and at times the history of the Hundred Years War. I will discuss games, projects I am working on, and topics from history.
Saturday, April 6, 2013
Saturday, March 23, 2013
I am gearing up for some flying lead using GI Joe type action figures. I thought I would post some examples of the figures and stats.
Some of the figures are quite inexpensive I got some for about $2.00. I have a set of large sticks that I also use when playing Flying Lead Star Wars with action figures. I have a bunch more of these done. I use Comic Life to make the sheets.
I may play a game of this next week and post a battle report.
Wednesday, March 20, 2013
Return to gaming!
After relocating to Castle Rock I am finally getting settled. I have begun taking an interest in games again. I am looking to start a group called Castle Rock Wargamers. I started a new blog for it and am checking on possible venues. There isn't a gaming store in Castle Rock as far as I can tell. The Colorado Springs groups meet on Thursdays which is school night for me, The Saturday group always seems had to do as well. So I will see what I can drum up here locally. I will provide all the games for the first few outings till we see what anyone else is interested in doing.
I have the 100 years war stuff out and played a solo game of Days of Knights. I painted a few more Vikings. I am going to play some SBH in the near future. I am looking to play some Wings of Glory with my Dad in the weeks ahead. The new Man cave is great, I do miss the fireplace, but this one has a bathroom and is much larger. I need to post some new photos soon. It's good to be back, it's been too long...
I have the 100 years war stuff out and played a solo game of Days of Knights. I painted a few more Vikings. I am going to play some SBH in the near future. I am looking to play some Wings of Glory with my Dad in the weeks ahead. The new Man cave is great, I do miss the fireplace, but this one has a bathroom and is much larger. I need to post some new photos soon. It's good to be back, it's been too long...
Monday, August 20, 2012
Star Wars Game Day
Had a great Star Wars Game Day with my brother Paul on Saturday. We Started off with the board game Assult on Hoth. Paul played the Rebellion Ground Forces, his son, my nephew, Aaron played the Snowspeeders, and I was the Imperial Commander. The game was great fun. I managed to get one AT-AT down to the shield generator, but the fifth Transport got away before I was able to fire on it.
Our game played very similar to the events in the movie. Aaron did get reinforcement snowpeeders right at the very beginning which was very useful. Luke was of little use, his force enhanced rolls were flops. Card driven unit activation makes the games suspenseful, and you just never know when those transports are going to get away.
Next my brother and I played Star Wars Flying Lead. We played a Gunfight at the Dewback Corral scenario. There was a small portion of Mos Eisley set up complete with a pen of Dewbacks. The forces of Jabba the Hutt set out to confront some hired hands of rival crime boss Lady Valarian.
Jabba's goons included a couple of Gammoreans, and a couple of his skiff guards and had the edge in close combat weapons. One skiff guard held off a flanking move by taking out a couple of foes who moved around behind a building on the edge of the battle. We used a special rule Gunfighter, which id the firing portion of Combat Fiend. We let Combat Fiend apply to hand to hand and Gunfighter does the same for ranged attacks.
I had a couple of Gran who did well and managed to shoot up Ephant Mon and whittle down his Tough. He ended up being Shaken and had problems trying to recover. One of my spaceport scum was able to jump out and put him out of his misery. Things went downhill for Jabba's men from there. Someone will have to report the failure to The Great one. That someone will most likely end up as Rancor chow.
I didn't get many pictures but will try to cobble together a battle report and post it soon.
Our game played very similar to the events in the movie. Aaron did get reinforcement snowpeeders right at the very beginning which was very useful. Luke was of little use, his force enhanced rolls were flops. Card driven unit activation makes the games suspenseful, and you just never know when those transports are going to get away.
Next my brother and I played Star Wars Flying Lead. We played a Gunfight at the Dewback Corral scenario. There was a small portion of Mos Eisley set up complete with a pen of Dewbacks. The forces of Jabba the Hutt set out to confront some hired hands of rival crime boss Lady Valarian.
Jabba's goons included a couple of Gammoreans, and a couple of his skiff guards and had the edge in close combat weapons. One skiff guard held off a flanking move by taking out a couple of foes who moved around behind a building on the edge of the battle. We used a special rule Gunfighter, which id the firing portion of Combat Fiend. We let Combat Fiend apply to hand to hand and Gunfighter does the same for ranged attacks.
I had a couple of Gran who did well and managed to shoot up Ephant Mon and whittle down his Tough. He ended up being Shaken and had problems trying to recover. One of my spaceport scum was able to jump out and put him out of his misery. Things went downhill for Jabba's men from there. Someone will have to report the failure to The Great one. That someone will most likely end up as Rancor chow.
I didn't get many pictures but will try to cobble together a battle report and post it soon.
Friday, July 6, 2012
Death Star in a day....sort of
I decided to make some modular terrain scaled for action figures. I wanted an Imperial Base type terrain that I could use for installations, starship interiors etc... I found some black photo boxes at Michael's and then printed out a bunch of decals on 8.5x11 shipping labels and stuck them to the boxes.
I got the background from diorama sites like Neinnumbs and Stormtrooper Eric's websites and the old google search. the whole thing is modular and I used Terraclips to support the walls a little better. I raided my bit container and made a haul at the dollar store, for consoles and stuff. The round control stations are plumbing parts. Really easy and one of my favorites.
I completed the whole thing in just over a day. I ran out of printer ink, and then decided to add some additional consoles. I ended up painting the cannon from my old 1977 Death Star Playset. I want to try adding a seat to the cannon platform.
I have a game set up and will get a battle report up soon. I am using Flying Lead with some modifications. A group of Rebels is trying to disable the laser cannon on a orbital defense platform and disrupt communications with the planet surface so an attack can be made by ground forces.
I am hoping to play this weekend. Lately I have been writing papers and doing projects for school. But all work and no play can't go on forever.
I got the background from diorama sites like Neinnumbs and Stormtrooper Eric's websites and the old google search. the whole thing is modular and I used Terraclips to support the walls a little better. I raided my bit container and made a haul at the dollar store, for consoles and stuff. The round control stations are plumbing parts. Really easy and one of my favorites.
I completed the whole thing in just over a day. I ran out of printer ink, and then decided to add some additional consoles. I ended up painting the cannon from my old 1977 Death Star Playset. I want to try adding a seat to the cannon platform.
I have a game set up and will get a battle report up soon. I am using Flying Lead with some modifications. A group of Rebels is trying to disable the laser cannon on a orbital defense platform and disrupt communications with the planet surface so an attack can be made by ground forces.
I am hoping to play this weekend. Lately I have been writing papers and doing projects for school. But all work and no play can't go on forever.
Sunday, May 13, 2012
Complications
I wanted to work on giving the Flying Lead/Flashing Steel Star Wars adaptation a couple of play tests. I decided to focus on trying out a little more of the lightsaber combat. Here is a synopsis of what went down. Just for background a Jedi and a padawan had located a holocron and were instructed to rendezvous with a clone pilot in the area. They are intercepted along the way and a lightsaber duel breaks out.
Game went went well my son was visiting from Austin and we played and discussed the game. We liked the way that the swashbuckling rules came into play. The Dark Jedi was using lightsaber form VII and so had the murderous ability. We took it that when she caused a fallen result against the Jedi that she could attack again. That seemed the logical interpretation of the rule.
I was still not completely happy with where I stand on vehicle weapons and some other weapons at the moment. I am going to tweak the weapon chart a bit before I try out an armored vehicle on armored vehicle scenario. I am looking forward to getting things where I want them for Tacticon in Denver this year.
Monday, April 2, 2012
Knights Errant
Below is a battle report for a game using the adaptation for Flying Lead for the Star Wars universe. I am still tinkering with the rules and will discuss a few points after the battle report.
Overall I was quite pleased with the game. There were a couple of things I would consider changing. I felt like the Padawan was perhaps too low in quality, and should perhaps have been Quality 3 Combat 2, she did fail a few activations, and should perform better than your average Joe.
The droideka was also problematic. Sprinter is not what I am looking for here, a double move only once per game is not it. I think a change to Wheel formation and then long move is ok. An action to change from wheeled to unlimbered and back and an action to activate shields and short move when unlimbered is good.
Also I was not happy with the armament on the droideka. In the movies the shots were blocked by the Jedi, and the shields were nearly impenetrable. I differentiate Blaster Cannons and Laser Cannons, the first being used as HE weapons and the latter as AT weapons as in the Flying Lead rules.
There is no deflecting the Blast (HE) shot, so this seemed troublesome. I think I would stat the weapon as Medium Repeating Blasters Twin Linked.
I give a +1 to weapons that are twin linked.
The shield rules which I used the Force Field rule from MDRG, seemed a little underpowered. I would change the roll fro 5+ to 3+ to better reflect the invulnerability of the shields. Only against infantry type weapons and Blasts (HE) no use against Laser Cannon (AT) fire.
Coming soon... A lightsaber duel and some armored vehicle combat!
Overall I was quite pleased with the game. There were a couple of things I would consider changing. I felt like the Padawan was perhaps too low in quality, and should perhaps have been Quality 3 Combat 2, she did fail a few activations, and should perform better than your average Joe.
The droideka was also problematic. Sprinter is not what I am looking for here, a double move only once per game is not it. I think a change to Wheel formation and then long move is ok. An action to change from wheeled to unlimbered and back and an action to activate shields and short move when unlimbered is good.
Also I was not happy with the armament on the droideka. In the movies the shots were blocked by the Jedi, and the shields were nearly impenetrable. I differentiate Blaster Cannons and Laser Cannons, the first being used as HE weapons and the latter as AT weapons as in the Flying Lead rules.
There is no deflecting the Blast (HE) shot, so this seemed troublesome. I think I would stat the weapon as Medium Repeating Blasters Twin Linked.
I give a +1 to weapons that are twin linked.
The shield rules which I used the Force Field rule from MDRG, seemed a little underpowered. I would change the roll fro 5+ to 3+ to better reflect the invulnerability of the shields. Only against infantry type weapons and Blasts (HE) no use against Laser Cannon (AT) fire.
Coming soon... A lightsaber duel and some armored vehicle combat!
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